thcThought Control

dev blog · 3 posts

Working notes

What we're trying, what we measured and what we found, written as we go. Experiments here may never ship; when they do, the changelog says so.

  1. design

    fictty: splitting out the layer agents build on

    After an agent demo that went badly, we argued through what the layer under our apps should be, what agents actually need from it, and how it talks to them. Then we gave it a name.

  2. research

    Are we reinventing something? Mapping 33 tools

    Before building more of thc-scene, we had research agents make the best case for every nearby tool, scored them all on one rubric, and wrote down the gap that's actually left, and what to borrow instead of rebuild.

  3. experiment

    A terminal UI that is one value

    An experiment, thc-scene, makes a whole terminal screen one JSON value that an agent can push, patch, drive and read back while it runs, fed by live data at thousands of updates a second.